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Standard remaster, but hardly a remake is the main thing from the reviews of Crisis Core -final Fantasy VII- Reunion

由王 彥其
八月 4, 2025

A week before the release, the first ratings of remake appeared on the Web (remaster?) Crisis Core: Final Fantasy VII -84/100 on Metacritic (PC version) and 79/100 on Opencritic. The press noted that the gameplay game is slightly different from the original for PSP, but it looks and feels significantly better.

We have chosen conclusions from three reviews from more or less known publications-with high, medium and low ratings within the framework of published reviews.

Siliconera – 9/10

Crisis Core: FFVII Reunion – The standard of how Square Enix should do remasters in the future. It seriously improves the “quality of life”, adding, including full voice acting, and does not change little outside the picture. This game rests in many ways on the laurels of the original and remains good due to the lack of general changes from the outside Square Enix. This is hello from the past in the best sense and an example of the fact that Crisis Core In 2022 it is played no worse than in 2007.

Kazuma Hasimoto (Kazuma Hashimoto)

PC Gamer – 86/100

Reunion -Exciting action-RPG, in which there is nothing superfluous and which easily avoids a long shadow Final Fantasy VII. As a person who played in Crisis Core on PSP, I found that a significantly improved graphics and a redesigned combat system are re -passing, and an unshakable (and ultimately vast in vain) Positive Positive in the world, which is constantly trying to destroy it, still touches to the depths of my soul, although I knew the plot perfectly before I established the game.

Kerry Branskill (Kerry Brunskill)

Dexerto – 4/5

Crisis Core: Final Fantasy VII Reunion – This is an emotional flurry of nostalgic gameplay with updated elements. Carefully redesigned videos and improved battles mechanics make immersion in the history of ZAKS real pleasure for new players and long -standing fans FFVII.

Although some graphic upgrades are imperfect, each aspect of the game is faithful to the original content, which was adapted for modern consoles. I always wanted to play this game again, as if she had come out yesterday, and this remake fulfilled my desire.

Laura Gray (Laura Gray)

Crisis Core -final Fantasy VII- Reunion will be released on December 13 on PC (Steam), Xbox, PlayStation and Nintendo Switch. There will be no translation into Russian

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Crisis Core -final Fantasy VII- Reunion

Crisis Core: Final Fantasy VII

The best comments

This is what it turns out, SE managed to return 2007?

Когда ремастер от скваречника лучше ремейка от Sony

It is not necessary to play the original, these moments will be revealed in the continuation of the remake, but knowledge of the compilation changes the perception of the history of remake, flashbacks, as Kaykiske is written, in the original there was only one of them and less detailed, but for people who do not know the plot, this does not change anything in the perception of the original, for those who know this are interesting innovations that are referred which we know, and in the end for us is what gives the stories of novelty, that there is something new that we do not know.

For example, the head in the https://cricazacasino.co.uk/ laboratory after the fall of the plate is new, it is not yet clear, but its contents are probably indirectly connected with CC and DOC (hints), for you it is just a mystery, for us this is a mystery with the opportunity to build a theory.

I am familiar with the ending only by the remake of the seven. The remake really likes but the plot is not particularly coherent, but the strip flashbacks of Claud and what is the sephor game to explain does not bother for the entire remake. Honestly, I was hoping that this spinoff would shed a little light to me on the plot of a remake. You can answer without strong spoilers: there is that, in this Spinoff and remake of the final line 7, there are direct critical discrepancies in the plot that they are directly contrary to each other? And if so, it turns out my hopes are in vain?

The curtain flashbacks Crisis Core will explain what they are, but not completely, in theory, it is possible to understand in the theory, but the explanation of why they will be later. Who is Sephirot in CC show how he became a villain, why he has certain abilities, but there are few at the second point of the accent, this can be collected from what the game tells about. CC also tells who Kunsel is, which the attack aircraft knowing Klaus is talking about. The contradiction, at the moment, only the final scene of the CC against the final of the remake, but it does not yet clearly contradict or both scenes coexist.

In general, it is perfect to go through the original, then SS, optionally DOC to understand everything that happens in a remake. The original will explain the flashbacks, CC will reveal them, DOC will tell about the characters from Intergrade. But if you do not go to the original, then the CC knowledge can be useful for understanding the remake.

In fact, the events of the original seven and all related games are events that occurred. And a remake is like the same events, but some characters (Sephirot, and possibly Iris) are aware of how it happened, and the current trilogy is a parallel time Line, in which Sephirot is trying to change the original, but it is still unknown whether it will be unknown whether it will turn out whether it will work out. This is a popular theory, by extreme.

Remsters 10 and 12 were quite at the level. Especially 10

It is interesting whether it is worth passing a RIMAK if the original has passed (after FFVII, then Advent Children and DOC; generally passed all FF, not counting the Type-0 HD in any newcomer)? According to reviews, I realized that the final scene is a bit (in true ending).

If Sephirot in the remake tries to change the timeline of the original, then why should not the characters of the remake should be shit about it? They will not affect them if you follow this logic.

Siliconera is a respected portal in Japanese games. With Vasyan 0 in total

Now, if they and their other remasters did at least at this level. And then on “remasters” FF8/9 or the same Type-0 cannot be watched without tears, and in the literal sense when you play 55 ”.

Thanks for the detailed answer, it became slightly clear. It’s really too lazy to go to the original, although I will pass CC Remaster 100%.
Although, as for me, this is a strange decision to make a remake to understand which you need to play the original. This is 500 anecium just. Such a feeling that the inconspes are mocking both the fans and the new players who decided to get acquainted with the series from the remake, as I.

It remains only to hope for the fact that in the subsequent parts of the remake they will explain everything themselves and make the need to climb the originals.

Still, this is a remaster, and they did not tie him to the events of new games? Interesting

In the original seven, even these dumb flashbacks with Sephirot were not. He just literally from nowhere appeared almost at the very end and all the same: oh no! This is Sephirot.

As a character, Sefu reveals the crisis of Cor and now FF7 Remake gives at least some information about it. There are dialogs, flashes for this game, and not just in the final, the player immediately understands that they are somehow connected with Claud. Unlike the original

This is a strong statement, to be honest. He is mentioned in the childish flashback of Tifa and Claud as a veteran of war and hero. And in my opinion, in the conversation of Claud, either with typhus, or with Jesse, he asks her like you know about Sephirot and she recalls that this is some kind of famous hero of the war and the conversation ends on this. And he periodically flashes in the flashbacks of Claud during the game and it is not clear why and why.

To be honest, his appearance in a remake causes me similar emotions as if just at the end he appeared and all such a sephor. What difference does it only appear at the end and begins to create game or he appears the whole game unstable why, in flashbacks and then appears at the end and begins to create game.

I did not understand Cho at all, why did he get to Claud, why he killed the president, and then immediately pierced Barrett with his sword, and why he did not pierce him mortally. And then this final battle with him. All this was so wildly out of place, as if the developers already had to finish the game and they decided that without an epic and a three -hour three -faced battle at the end there would be Bezontovo so it is 100% needed

The commentator above cites a claim that in the original, throughout the Midgar we are preparing the tire as evil, and then the sephirot crawls out of nowhere. Before that, if there were references, then it was completely small (Jesse was not a character at all, pure NPS). With innovations we are preparing for the fact that there is something worse than the tires.

Regarding why he got to the bottom of the bottom, two reasons: firstly he is connected with Claud, for certain reasons, and this is, for example, the reason for the events of Advent Children, secondly in the remake there are hints that Sephirot knows his future, and wants to change it, and accordingly heroes for him, but simply kill them to be problematic.

The commentator above cites a claim that in the original, throughout the Midgar we are preparing the tire as evil, and then the sephirot crawls out of nowhere

But in the remake there is almost the same. The whole game we run are exploding the reactors, gnawing with a tire to protect Aeris, and then twist with a tire so that it does not bring down the plateau in the seventh sector, then gnaw with a tire to pull Aeris from the Office of the Tire. Throughout the game, there is a thought that the tire destroys the planet and makes everyone bad. And somewhere in the backyards of the mind of Claud we see either flashbacks either Galuna about Sephirot who is not clear who is and what is his goal. And then yes, he appears his own person suddenly and the collapse with the tire abscess suddenly passes into a knead with Sephirot. This is of course better than in the original, but damn it, anyway, some kind of crap.

But against this background, there is also a plot with “ghosts” that prevents stories from changing, Sephirot is shown in the second chapter as something very evil. Sephirot’s goal, both old and new and is one of the key elements of the plot that will be opened later. Now not only beginners have questions, but also those who know what the initial plan of Sephirot. Again, now there are quite convincing theories that explain the motivation of Sephirot and heroes, but so far these are theories.

Siliconera, Dexerto is who is at all like? It is like "The best fighter according to Vasyan from Mytishch"?

So he is all the same anti -Ganist, just this time the motives are others. For heroes, changes do not play a change in the role, Sephirot is still a threat to them


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